“By bringing together HoloLens 2, Azure MR services, and the Unity platform, we are making it easier than ever for developers to get started building the real-time 3D experiences that [ … ]
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Projects that are currently in production or live using SpatialOS are not affected by any actions we have taken with Improbable.
DirectX 12 on Xbox One brings with it Unity’s new Native Graphics Jobs, which also contributes a significant CPU performance improvement
Porting with Unity? It’s a snap.
Unity and Google are committed to making augmented reality (AR) mainstream.